Answer:
15
Step-by-step explanation:
Int angle : Ext angle : Total
13 : 2 : 15 (13+2)
We know that, int angle + ext angle = 180
Let's introduce a variable x to help solve this ratio
Our ratio is now - 13 x : 2 x : 15x
Use your total ratio and equate it to your total angle size
15 x = 180
x = 180 / 15 = 12
So,
Int angle = 13 x = 13 (12) = 156
Ext angle = 2 x = 2 × 12 = 24
Now, use this formula.
Ext angle = 360 / n
(n represents your number of sides)
24 = 360 / n
n = 360 / 24 = 15
Which represents where f(x) = g(x)?
f(2) = g(2) and f(0) = g(0)
f(2) = g(0) and f(0) = g(4)
f(2) = g(0) and f(4) = g(2)
f(2) = g(4) and f(1) = g(1)
Answer: first answer choice
Step-by-step explanation:
They give us that f(0) and g(0) = 4 and f(2) = g(2) = 0, so the answer is simply the first one. When x=0, y=4 for both and when x=2, y=0 for both.
Hope that helped,
-sirswagger21
Answer:
A
Step-by-step explanation:
on edge
The planes ABFE and EFGH intersected by line EF.
A prism is a polyhedron in geometry made up of an n-sidedpolygon basis, a second base that is a rigidly translated copy of the first base, and n additional faces that must all be parallelograms and connect the corresponding sides of the two bases.
We have cuboidal prism which have faces ABFE and EFGH.
To find the point for intersecting we have to find a point or line which is common in both planes.
Here the point E and F are common.
But the plane EF is also common
Thus, the intersecting line is line EF.
Learn more about Prism here:
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Answer:
Line EF
Step-by-step explanation:
Planes intersect at lines
Answer:35652846437467
Step-by-step explanation:simple math
Step-by-step explanation:
1.23
hdhdjdjdhdhdhjdjdjdjd
Split up the integration interval into 4 subintervals:
The left and right endpoints of the -th subinterval, respectively, are
for , and the respective midpoints are
We approximate the (signed) area under the curve over each subinterval by
so that
We approximate the area for each subinterval by
so that
We first interpolate the integrand over each subinterval by a quadratic polynomial , where
so that
It so happens that the integral of reduces nicely to the form you're probably more familiar with,
Then the integral is approximately
Compare these to the actual value of the integral, 3. I've included plots of the approximations below.
The question is asking to approximate the definite integral of 1 + cos(x) from 0 to π/2 using the Trapezoidal Rule, the Midpoint Rule, and Simpson's Rule for n=4. These are numerical methods used for approximating integrals by estimating the area under the curve as simpler shapes.
This question asks to use several mathematical rules, specifically the Trapezoidal Rule, the Midpoint Rule, and Simpson's Rule, to approximate the given integral with a specified value of n which is 4. The integral given is the function 1 + cos(x) dx from 0 to π/2. Each of these rules are techniques for approximating the definite integral of a function. They work by estimating the region under the graph of the function and above the x-axis as a series of simpler shapes, such as trapezoids or parabolas, and then calculating the area of these shapes. The 'dx' component represents a small change in x, the variable of integration. The cosine function in this integral is a trigonometric function that oscillates between -1 and 1, mapping the unit circle to the x-axis. The exact solution would require calculus, but these numerical methods provide a close approximation.
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B.6.40ft
C.2.33ft
D.1.40ft
Answer:
2.33
Step-by-step explanation:
12x + 14 = 6x + 7 (+) 9x - 5 find the value of x
Answer:
x=4
Step-by-step explanation: