Answer:
Iteration 1:
Iteration 2:
Step-by-step explanation:
Formula for Newton's method is,
Given the initial guess as , therefore value of n = 1.
Also, .
Differentiating with respect to x,
Applying difference rule of derivative,
Applying power rule and constant rule of derivative,
Substituting the value,
Calculating the value of and
Calculating
Calculating ,
Substituting the value,
Therefore value after second iteration is
Now use as the next value to calculate second iteration. Here n = 2
Therefore,
Calculating the value of and
Calculating
Calculating ,
Substituting the value,
Therefore value after second iteration is
To calculate two iterations of Newton's Method, use the formula xn+1 = xn - f(xn)/f'(xn). Given an initial guess of x1 = 1.6 and the function f(x) = x9 - 9, calculate f(xn) and f'(xn) at x1 and then use the formula to find x2 and x3.
To calculate two iterations of Newton's Method, we need to use the formula:
xn+1 = xn - f(xn)/f'(xn)
Given an initial guess of x1 = 1.6 and the function f(x) = x9 - 9, we can proceed as follows:
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To sketch the curve of intersection, we substitute the equation of the parabolic cylinder into the equation of the ellipsoid. We use the discriminant to determine the nature of the curve and find its parametric equations.
To sketch the curve of intersection of the parabolic cylinder and the top half of the ellipsoid, we can substitute the equation of the parabolic cylinder into the equation of the ellipsoid and then solve for the remaining variable. By doing this, we obtain a quadratic equation.
We can then use the discriminant to determine the nature of the solutions, which will help us identify if the curve is a parabola or an ellipse. Based on the discriminant, we can find the parametric equations for the curve and determine its shape.
For example, if the quadratic equation has two distinct real solutions, then the curve is an ellipse, but if it has one repeated real solution, the curve is a parabola.
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Answer:
The numbers are 10 and 11.
Step-by-step explanation:
Let and be consecutive positive integers.
When the problem says that the square of the first decreased by 67 this means and this is equal to three times the second .
So will be our equation.
Next, we solve the equation:
Solve by factoring
Using the Zero Factor Principle: If ab = 0, then either a = 0 or b = 0, or both a and b are 0.
And
Because the numbers need to be positive integers, we only take x = 10 as a valid solution.
The numbers are 10 and 11.
The total number of distance the word fastest insect in 15 minutes would fly is 9 miles
from the question, we have the following parameters that can be used in our computation:
Speed = 36 miles per hour
Time = 15 minutes = 1/4 hour
The distance it would fly is calculated as
Distance = Speed * Time
Substitute the known values in the above equation, so, we have the following representation
Distance = 36 miles per hour * 1/4 hour
Evaluate
Distance = 9 miles
Hence, the number of distance it would fly is 9 miles
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Find the volume of Figure A
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Answer:
1 m³
Step-by-step explanation:
The ratio of volumes is the cube of the ratio of corresponding linear dimensions.
Va/Vb = ((2 m)/(8 m))³ = (1/4)³ = 1/64
Va = Vb(1/64) = (64 cu. m)/(64) = 1 cu. m
The volume of figure A is 1 m³.
A maze game can be constructed successfully by abiding by the specified guidelines in a systematic manner. Here is a comprehensive guide consisting of multiple steps to create it:
1. Initially, plot the initiation point and conclusion point across different quadrants.
2. Commence the game: Participants must start from the starting point and locate the ending spot through the shortest possible route.
3. Illustrate two sample games through drawing colored paths utilizing pencils or markers which should then be described using coordinates for each route.
4. Compute the overall distance travelled by extracting geographical details available from the used path's coordinates via the distance formula.
5. Finally, determine the most concise path course among all other alternatives.
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