Answer:
To calculate how much time you spend on each activity, you need to fill in the circle with everything you do in a day, using 24-hour format1. For example, if you sleep for 8 hours, work for 4 hours, and study for 3 hours, you can write these numbers in the circle. Then, you can add up the hours for each activity and write them in the table below.
Here is an example of how to fill in the circle and the table:
|-----------------|
| |
| 8 4 |
| / \ / \ |
| / \/ \ |
| / /\ \ |
|/ / \ \ |
| / \ \ |
| / \ \ |
| / \ \|
| / \ /|
|/ \ / |
| X |
| / \ |
| / \|
| / |
| 3 |
| |
|-----------------|
ACTIVITIES BREAKDOWN - Hours per week
1. Class Time: 0
2. Study Time, reviewing, projects, papers: 3 x 7 = 21
3. Commuting: 0
4. Dressing and eating: 1 x 7 = 7
5. Hours of employment: 4 x 5 = 20
6. Responsibilities at home: 1 x 7 = 7
7. Athletics requirements: 0
8. Telephone and computer: 2 x 7 = 14
9. Television: 1 x 7 = 7
10. Sleeping: 8 x 7 = 56
11.
12.
13. Wasted hours:
Total: (21 + 7 + 20 + 7 + 14 + 7 +56) =132
Total number of hours per week =168
Subtract your Total (132)
Total free hours per week = (168 -132) =36
Step-by-step explanation:
That picture doesn't have anything to do with the problem.
Snail went right, into positive numbers, frog went left, negative numbers. Their distance is the absolute difference.
d = | 2 - 4(-3) | = | 14 | = 14
Answer: 14
Answer:
3.56X10^-6
Step-by-step explanation:
In converting numbers to scientific notation, simply move the decimal point of the number until the numerical coefficient is greater than 1 but less than 10. Be sure to take note of the following:
1. The numerical coefficient.
2. Number of times we move the decimal point. It will be the exponent with the base of 10.
3. The direction we take in moving the decimal point. If the direction is to the right, take the negative sign for the exponent. If the direction is to the left, take the positive sign for the exponent.
Here, we move the decimal point of 0.00000356 to the right 6 times. So, we have now 3.56X10^-6.
Answer:(3n/5) -15
Step-by-step explanation:
Let the original price be n
The video game is sold for 15 dollars less than three fifths of the original price of the cell phone. This means
Selling price of video game = 3n/5 -15
Expression that represents the sale price of the cell phone if n is the original price of the cell phone
=(3n/5) -15
B. Tangent is positive in the second quadrant and negative in the fourth quadrant.
C. Tangent is negative in the second quadrant and positive in the fourth quadrant.
D. The angles do not have the same reference angle or the same sign.
Option A. The angles do not have the same reference angle.
Explanation:
1) Angle 5π / 3 radians:
2) Angle 5π / 6 radians:
3) Conclusion:
Note that the tangent is negative in both second and fourth quadrants.
Answer:
The correct option is A.
Step-by-step explanation:
The first expression is,
The reference angle is . In second quadrant the sign of tangent is negative.
The second expression is,
The reference angle is . In fourth quadrant the sign of tangent is negative.
Since the sign are same but the reference angle is are different, therefore the correct option is A.
By what percent did her rent increase
Answer:
1% of 1200 is 12, so to find this we multiply 12 until we get 150
150/12 = 12.5
12.5%
The probability that the card is a queen or a club will be .
Probability is the ratio of the number of possible outcomes to the total number of outcomes.
Probability
We have,
Standard deck of cards,
So,
Total number of clubs in deck
So,
Total number of queens in deck
Now,
Total number of possible outcomes i.e.
The card is a queen or a club
So,
Probability
So, the probability that the card is a queen or a club is .
Hence, we can say that the probability that the card is a queen or a club will be .
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13+3= 16/52 = 30.8% 16/52 = 8/26 = 4/13