Answer:
We can get 6, rounding 1.67 to the next tenth and adding 0.8 and 3.5
Step-by-step explanation:
Let's review the information given to us to answer the question correctly:
First number = 1.67
Second number = 0.8
Third number = 3.5
2. You don't have too use the three 3 numbers just tell me how you got 6 with those numbers.
6 = First number + Second number + Third number
Replacing with the values given, we have:
6 = 1.7 (Rounding to the next tenth) + 0.8 + 3.5
6 = 2.5 +3.5
6 = 6
We can get 6, rounding 1.67 to the next tenth and adding 0.8 and 3.5
It is given that two vertices of square are (0,0) and (4,2).
Now the problem is that you haven't given that whether these two vertices are adjacent vertices or opposite vertices of the square.
1. By Supposing that these two are adjacent vertices of Square
The third vertex will be at (-4,2) which lies in third quadrant.
Suppose the coordinate of fourth vertex be (x,y).
Mid point of line joining (4,2) and (-4,2) is{ [4+(-4)]/2,(2+2)/2} is (0,2).
Mid point of line joining (x,y) and (0,0) is (x/2,y/2).
Since diagonals of square bisect each other,
∵ x/2=0
⇒x=0
and
y/2=2
⇒y=4
So, The Coordinate of fourth vertex is (0,4).
Now coming back to second condition if these are two opposite vertex of Square.
Let the third coordinate be (a,b).
Length of diagonal=
Now,let side of Square be A.
Then length of Diagonal of square =√2 A
⇒√2 A=2√5
⇒A =√10
As third vertex is (a,b).
Using distance formula
a² + b²=10 -------------(1)
(a-4)²+ (b-2)²=10 --------------(2)
Solving expression (1) and (2), we get
⇒a²+ b²=(a-4)² +(b-2)²
⇒2a + b =5
⇒b=5-2a
Putting the value of b in (1),we get
⇒a² +(5-2a)²=10
⇒a²+25+4a²-20a =10
⇒5a²-20a+15=0
⇒a² - 4a + 3=0
Splitting the middle term,we get
⇒(a-3)(a-1)=0
⇒a=3 ∧ a=1
we get b=5-2×1=3 and b=5-2×3=5-6=-1
So,the other vertex are (1,3) and(3,-1).
The other two vertices of the square are (-4, -2) and (-2, 4).
To find the other two vertices of a square with one vertex at (0, 0) and another vertex at (4, 2), you can use the properties of a square, which has equal sides and right angles.
1. First, find the vector from the first vertex (0, 0) to the second vertex (4, 2). This vector represents one side of the square.
Vector = (4 - 0, 2 - 0) = (4, 2)
2. Since the square has equal sides, you can move in the opposite direction of the vector to find the third vertex.
Third Vertex = (0, 0) - (4, 2) = (-4, -2)
3. Now, to find the fourth vertex, you can rotate the vector by 90 degrees counterclockwise. To do this, swap the x and y components and negate the new x component:
Fourth Vertex = (-2, 4)
So, the other two vertices of the square are (-4, -2) and (-2, 4).
Learn more on vertices here;
#SPJ4
Use 3.14 to approximate pi, and express your final answer to the nearest tenth.
______ft3
By definition, the area of a rectangle is given by:
Where,
w: width of the rectangle
l: length of the rectangle
Substituting values in the given equation we have:
From here, we clear the value of l.
We have then:
Answer:
the length of Louis' s basement is: