(B) Timing attack
(C) Replay attack
(D) Memory trade-off attack
The likely attack to crack the encrypted target file is a (D) Memory trade-off attack.
The attack that is likely to be used to crack the target file encrypted with public key cryptography is the Memory trade-off attack. This attack exploits the trade-off between memory usage and computation time. By precomputing and storing certain values in memory, an attacker can reduce the time required to crack the encryption.
In the case of public key cryptography, the attacker may try to crack the target file by precomputing and storing intermediate values from the decryption process. This allows them to quickly obtain the private key and decrypt the file.
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Answer:
No they are not likely to crash
Explanation:
Video game are more advanced than the 1980s. There have been a great level of improvements in technology, such as virtual reality, more hardware capabilities and more capital investments.
ii) If the probability of a frame being damaged (having at least one wrong bit) is 0.004, approximately how many frames will be damaged in one hour?
B. Lossy compression since it ensures perfect reconstruction of the photo.
C. Lossless compression since it typically results in smaller data sizes.
D. Lossy compression since it typically results in smaller data sizes.
Answer:
D. Lossy compression since is typically results in smaller data sizes.
Explanation:
You could use C, but it technically wouldn't work since Ryan wants to design an app that sends low-quality photos. A or B won't work either because perfect reconstruction of the photo is not important.