Answer:
The given statement is "False".
Explanation:
Mainframes computer are also known big iron computer basically Mainframe computer is used by the big organization when the organization needs to work in the high-level project. The mainframe has big data processing. It is highly used in critical applications such as ERP(Enterprise resource planning).
A mainframe computer is not a flexible computer also they are not potable .microcomputers, are more flexible computers we can easily work on the microcomputers.
So the given statement is False.
a. A sales force automation system
b. A customer interaction center
c. Bundling
d. Campaign management
e. Purchasing profiles
Answer:
c. Bundling.
Explanation:
Haya wants to sell ties for the college students and she set up a tie store on her campus and offer solid color tie and sports theme ties also.
For creating an interest in college students in the first month of operation she should consider bundling.
Bundling means selling different items together as a package.
Answer:
The answer is c, software within hardware.
Explanation:
Web 2.0 refers to the second generation of the internet, which emphasizes interactivity and user-generated content. Features of this version include the ability for users to update personal profiles, post comments, share links and media, as well as create and contribute to the network of knowledge.
Web 2.0 is a term that describes the second-generation of the internet, which is more interactive and user-centric compared to its predecessor, Web 1.0. Unlike the static and read-only websites of Web 1.0, Web 2.0 websites allow users to interact and collaborate with each other in a social media dialogue, as creators of user-generated content in a virtual community. Examples of this include social networking sites, blogs, wikis, video sharing sites, hosted services, web applications, and mashups.
This shift to Web 2.0 has led to the allowance of more interactivity, such as being able to update personal profiles, post comments on pages, and share links and media content. Users are now creators and contributors, helping to enhance the content, interface, and network of knowledge, beyond just being passive consumers of information.
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